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Script
Supported Games
(made by 5ten)
I made a looping version (using lua repeats)
print(game:GetService("SoundService").RespectFilteringEnabled) local a = 0 repeat for _, sound in next, workspace:GetDescendants() do if sound:IsA("Sound") then sound:Play() end end a=a+1 wait(0.1) until(a>5000)
print(game:GetService("SoundService").RespectFilteringEnabled)
while true do
--// Get's every sound instance in workspace and play's it (Earrape btw)
for _, sound in next, workspace:GetDescendants() do
if sound:IsA("Sound") then
sound:play()
end
wait(1)
can you post the while true do version
lmao skid
Ebic
awsome lol
I made a looping version (using lua repeats)
print(game:GetService("SoundService").RespectFilteringEnabled) local a = 0 repeat for _, sound in next, workspace:GetDescendants() do if sound:IsA("Sound") then sound:Play() end end a=a+1 wait(0.1) until(a>5000)
print(game:GetService("SoundService").RespectFilteringEnabled)
while true do
--// Get's every sound instance in workspace and play's it (Earrape btw)
for _, sound in next, workspace:GetDescendants() do
if sound:IsA("Sound") then
sound:play()
end
end
wait(1)
end
can you post the while true do version
Ebic
awsome lol